COPYRIGHT 2022 – OF3D ACADEMY
All Rights Reserved
Rua Dr. Léo de Carvalho, 74 – Edifício Ibiza – Sala 1908 – Blumenau (SC)
A Realistic Render is not built from nothing, you need a solid base of principles. This is what I will teach you, and what will make everything easier and more assertive in the next steps.
Besides teaching you 3DS Max and Chaos Corona from scratch, I will show you how to set up and optimize the softwares, as well as some basic concepts that are essential for creating quality images.
It is impossible to make a Realistic Render without realistic lighting. In this module you will learn how to recreate, within your 3D scene, the same parameters, effects, and temperatures of real-life illumination.
Materials are all the things we use to bring models to life. It is essential to know what aspect to choose, which colors are the best, which patterns to follow… In this module, besides learning how to apply pre-made materials, you will also learn how to create and assemble materials of your own.
The camera will be responsible for capturing everything that has been created in your scene, just as in a photograph – the camera is your eyes within the scene. In this module you will learn photography concepts such as aperture, focus, angle, distortion, composition rules, proportions, framing, lens types, and much more.
Modeling is the basic element for 3D design, and in this module you will learn how to model simple 3D blocks, such as benches, tables, and other objects, up to a complete interior design from scratch, with masonry, window frames, built-in furniture, and panels.
In this module you will also learn the step-by-step process of modeling exterior scenes: the architecture, the streets, and the sidewalks.
It’s time to apply all the principles we have learned. We set out to create your first scenes and renderings of complete environments, so that you will master scene creation in any interior context. We will create scenes from scratch, but also based on 2D projects.
We work with the same principles as in the previous module, but this time following the techniques for exterior scenes. You will find lessons on how to lay out vegetation and create realistic illumination, as well as lessons dedicated to terrain modeling and urban details.
No more struggling to polishing and making your render even more realistic. You will master post-production in Photoshop: color adjustments, lighting, finishing… you will even learn how to place people in your render, bringing more emotion to your scenes.
A step-by-step guide for you to learn how to create one of the most important images for real estate sales. Having a Floor Plan in your portfolio is a great plus, and can make all the difference when it comes to attracting clients.
In this module we go a step further: we address advanced and more complex materials, such as glass, and also talk about applying the references in practice and a little more on mapping.
We go deep into the parameters of Chaos Corona: you will master every detail of this powerful rendering engine.
It’s time to START so you can understand how animations work.
This is the principle of animation, you will always make use of camera movements, and for this reason, it is very important to master them.
We will cover the principles for fabric animation.
In this module you will learn how to best represent a part of the project that most enchants customers: recreation areas.
Using special effects, in this module you will learn how to realistically simulate tap water.
Using special effects, in this module you will learn how to realistically simulate a waterfall.
In this module I will teach you how to make a “Property Brothers” style animation, with objects assembling themselves. A detail that brings a very interesting differential to any project.
I will show you how to apply specific plugins to animate and create wind effects on vegetation.
In a very easy way, you will learn how to make animations with vehicles.
It is very important to work with lights turning on and off, and that is what you will learn in this module.
Let’s cover the principles of fire animation!
Where there is fire there is… smoke! I will show you how to introduce smoke into your animations.
The settings change from a static Render to an animated Render, and I will teach you step by step here in this module.
Many times you don’t want to wait for a single computer to render an animation, you have the possibility to send it to a RenderFarm – and I will teach you how to do that.
In this module I will teach you how to convert the frames you have already created and convert them to video.
In this module I want to show you how the planning and the correct execution of an animation works.
Among all the processes for closing a contract, the briefing is the first step – and also one of the most important. To avoid rework in the future, the briefing needs to be done the right way, and in this module you will learn how to conduct this process.
In this module we will talk about creating your brand: how you will show yourself, how you will communicate, and what personality you will carry.
The way you position yourself in the market has an impact on what clients you reach. I want to help you understand how this works so that you position yourself in the market in the right way, and thus get better customers.
Instagram is a very powerful tool, it opens many doors to get great jobs and you need to understand how it works. In this module, I will introduce you to some ways of using it efficiently on the market.
Capturing, production, delivery, changes, and post-sale – these are some of the processes we use here in my studio. In this module, I will show you all these processes that we go through so that you understand each one of them, and get fueled to make rendering your business.