MASTER THE TOOL OF THE FUTURE AND BE
AHEAD OF YOUR COMPETITION

Meet OF3D Unreal, the training that will revolutionize the way you work with 3D!

INSIDE OF3D UNREAL

The rendering market is extremely fast paced, and the best 3D artists waste no time in keeping up with these advances.

Unreal Engine 5 is one such advancement that has revolutionized the world of archviz, with real-time rendering, new lighting technologies, and more!

In this complete course, you will learn how to create immersive images and animations, true experiences, making the most of real time. In addition, you will use augmented reality and virtual reality to reach and engage your clients even more – a great differentiator for you as a 3D artist and for those who hire you!

JOIN STUDENTS FROM OVER 70 COUNTRIES

You will have access to the secret community of students: the ideal place to interact with other students and professionals, ask all your questions, get opinions from those who understand the subject, and more than that, make friends and connections that will open many doors in the market for you.

In addition, the community promotes contests with prizes and opportunities for you to stand out and have the chance to enter the job market!

OF3D UNREAL COMPLETE COURSE

EXCLUSIVE COMMUNITY

SUPPORT

JOIN NOW FOR:

us$

670

,00

Not sure? Check it out:

If within 7 days of enrolling you are not satisfied with the training I will return all your money, no questions asked!

MEET YOUR
TEACHER

Born in Blumenau (SC), Ander entered the architecture market in 1996, at the age of 15, after taking his first architectural design course. Ander left architecture school to study animation, and after participating in the production of the international feature film "Asterix and the Vikings", he decided to unite his two greatest passions.

In 2004 he opened his own architectural rendering studio, Oficina3D Studio, serving clients from Brazil and around the world. Years later, in 2019, feeling the need to share his experience, Ander started creating weekly tutorials and videos about the rendering market. In the same year he founded the OF3D Academy, where he teaches and mentors professional courses in the area. Today he has a team of over 100 people.

MEET YOUR
TEACHER

Born in Blumenau (SC), Ander entered the architecture market in 1996, at the age of 15, after taking his first architectural design course. Ander left architecture school to study animation, and after participating in the production of the international feature film "Asterix and the Vikings", he decided to unite his two greatest passions.

In 2004 he opened his own architectural rendering studio, Oficina3D Studio, serving clients from Brazil and around the world. Years later, in 2019, feeling the need to share his experience, Ander started creating weekly tutorials and videos about the rendering market. In the same year he founded the OF3D Academy, where he teaches and mentors professional courses in the area. Today he has a team of over 100 people.

EVERMOTION CHALLENGE 2019

1st award - Runaway Home

AESTHETICA SHORT FILM FESTIVAL 2020

Official Selection - The Last Flight

LA SHORTS INTERNATIONAL FILM FESTIVAL

Official Selection - The Last Flight

CGARCHITECT ARCHITECTURAL 3D AWARDS 2020

Finalist - Best Animation with the short film The Last Flight

CGARCHITECT 3D AWARDS 2021

Jury

GREAT TALKS ABOUT PHOTO REALISM 2021

Guest

3DSYMPOSIUM 2022

Speaker

INBETWEENNESS FESTIVAL 2023

Speaker

FAQ

All lessons are pre-recorded and available with audio completely in English!

CONTACT US

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Introduction

Here begins our journey – I will teach you what Unreal is and how to create your first project within it.

Number of classes: 8 | Time Load: 01h00m

Open Doors

First completed scene: we will export a scene from 3DS Max and bring it into Unreal, there we will work on the textures, lighting, cameras, and develop your first animation.

Number of classes: 21 | Time Load: 10h30m

Materials

Understand how the logic of building materials in Unreal works. You will learn how to create ultra realistic materials, how to use Quixel Megascans materials, create a library and migrate assets between Unreal projects.

Number of classes: 5 | Time Load: 01h00m

Loft

In a complete new scene, you will deepen your knowledge of Unreal on all fronts: materials, lights, cameras, compositing, Unreal assets, and best of all, animation concepts and techniques.

Number of classes: 26 | Time Load: 11h45m

Tini Pavilion

The first external scene inside Unreal. Here you will be introduced to extremely important concepts for handling and animating vegetation and landscaping within Unreal.

Number of classes: 27 | Time Load: 14h00m

Metahuman

Introduction to MetaHuman Creator: Epic Games’ own tool for creating virtual humans of extreme quality and realism.

Number of classes: 1 | Time Load: 01h00m